The Pacific Island nation plans to create a digital clone of itself, recreating islands and monuments and conserving its history and culture as rising sea levels threaten to submerge the country.
Facebook is building Metaverse - a virtual-reality space, or an alternative economy or world in which users can interact with other users within a persistent computer-generated environment.
The future of work may look a lot like science fiction in a few years as advances in augmented and virtual reality as well as 5G and 6G wireless technologies revolutionize the way we interact with one another digitally.
Virtual Market 4, or V-Ket 4 for short, is a Japanese expo that spans 36 separate worlds contained within the VRChat ecosystem. To date, VRChat is by far the most popular and used social VR application.
VR tourism isn’t only about recreating a virtual version of reality that renders travel to the destination unnecessary. It can enhance tourism by allowing tourists to handle precious historical artifacts in virtual form
After a prolonged technology “winter,” the hardware and software that power VR and AR applications are accelerating at an extraordinary rate.
China's news agency has created artificial intelligence news presenters - modeled off other, real news anchors.
Swiss scientists have developed an ultra-light glove - weighing less than 8 grams per finger - that enables users to feel and manipulate virtual objects. Their system provides extremely realistic haptic feedback.
Walmart test lets customers shop a curated, virtual apartment. You can shop in VR rather than a physical store.
The company has also launched four pilot IMAX virtual reality (VR) experience centres in Los Angeles, New York City, Toronto and Shanghai.
Virtual reality continues to make ground in education; from the world’s first VR primary school tour to an increased emphasis on experiential learning.
A 134-hectare park in Guizhou, China promises 35 virtual reality attractions, from shoot-’em-up games and virtual rollercoasters to tours with interstellar aliens of the region’s most scenic spots.
A reflection on Linden Lab’s groundbreaking Second Life, and how their next project Sansar hopes to go even further.
A new type of 3-D display could solve the long-standing problem eye fatigue when using VR and AR equipment by greatly improving the viewing comfort of these wearable devices.
As NASA prepares to send the first humans to Mars, LIFE VR, TIME and 8i have collaborated and created Buzz Aldrin: Cycling Pathways to Mars, the world’s first holographic ‘archival VR’ project.