The Pacific Island nation plans to create a digital clone of itself, recreating islands and monuments and conserving its history and culture as rising sea levels threaten to submerge the country.
Facebook is building Metaverse - a virtual-reality space, or an alternative economy or world in which users can interact with other users within a persistent computer-generated environment.
The future of work may look a lot like science fiction in a few years as advances in augmented and virtual reality as well as 5G and 6G wireless technologies revolutionize the way we interact with one another digitally.
Virtual Market 4, or V-Ket 4 for short, is a Japanese expo that spans 36 separate worlds contained within the VRChat ecosystem. To date, VRChat is by far the most popular and used social VR application.
VR tourism isn’t only about recreating a virtual version of reality that renders travel to the destination unnecessary. It can enhance tourism by allowing tourists to handle precious historical artifacts in virtual form
After a prolonged technology “winter,” the hardware and software that power VR and AR applications are accelerating at an extraordinary rate.
Revving up its hardware efforts, social networking giant Facebook is now planning to build its own Augmented Reality (AR) glasses to bring virtual friends to our homes.
Swiss scientists have developed an ultra-light glove - weighing less than 8 grams per finger - that enables users to feel and manipulate virtual objects. Their system provides extremely realistic haptic feedback.
Walmart test lets customers shop a curated, virtual apartment. You can shop in VR rather than a physical store.
Researchers are taking 3-D printing and 3-D modeling to a new level by using augmented reality to allow designers to design in physical space.
New platform, ARON, is a communications system designed to transmit real-world data via infrared light.
The company has also launched four pilot IMAX virtual reality (VR) experience centres in Los Angeles, New York City, Toronto and Shanghai.
Virtual reality continues to make ground in education; from the world’s first VR primary school tour to an increased emphasis on experiential learning.
A 134-hectare park in Guizhou, China promises 35 virtual reality attractions, from shoot-’em-up games and virtual rollercoasters to tours with interstellar aliens of the region’s most scenic spots.
Disney plans to make augmented reality a shared experience